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API Reference ​

Welcome to the Graphics32 API Reference documentation.

Select a unit below to explore its classes, records, functions, and types.

Core Units ​

UnitDescription
GR32Core 32-bit graphics types (TColor32, TBitmap32, TPersistent32).
GR32_ImageVisual image controls (TImage32, TPaintBox32, TCustomImage32).
GR32_LayersLayer management system (TLayers, TCustomLayer, TBitmapLayer).
GR32_PolygonsVector polygon rendering, stroke/fill engines, and antialiasing.
GR32_ResamplersScaling and interpolation kernels (TLinearResampler, TKernelResampler).
GR32_TransformsAffine and non-affine matrix transformation classes (TAffineTransformation).
GR32_FiltersImage processing filters (color lookup, logical masks, channel operations).
GR32_ColorGradientsLinear, radial, and polygon color gradient fill samplers.
GR32_BackendsAbstract bitmap surface backends (TMMFBackend, TGDIBackend).