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GR32_Polygons🞂GR32_PolygonsUnit

GR32_Polygons

Provides high-performance vector polygon rasterization, sub-pixel antialiased rendering, stroke generation, custom span fillers, and LCD sub-pixel rendering.

Description ​

The GR32_Polygons unit implements vector rendering components and algorithms in Graphics32. It provides sub-pixel anti-aliased polygon filling, polyline stroking with customizable join styles and cap end styles, pattern and custom span filling (TCustomPolygonFiller), sub-pixel LCD text/graphics rendering, and modular polygon renderer registration.