Skip to content
Member Filters
Show Inherited
Show Protected
Show abstract
GR32_Backends🞂GR32_BackendsUnit

GR32_Backends

Provides interface contracts, abstraction layers, helper routines, and exception types for TBitmap32 surface backends.

Description ​

The GR32_Backends unit defines the core interface contracts, helper routines, and exception types for surface backend management in Graphics32. Backends abstract raw pixel buffer allocations, device context access, text rendering capabilities, canvas integration, and platform-specific surface operations.