The transformation is defined by 3x3 homogeneous matrix of single-precision floats, TFloatMatrix:
Only the first two rows are used for coordinate transformation at the final stage.
Fields | Methods | Properties |
---|---|---|
In TAffineTransformation: | ||
Matrix | Clear | |
Create | ||
GetTransformedBounds | ||
Rotate | ||
Scale | ||
Skew | ||
Translate | ||
In TTransformation: | ||
HasTransformedBounds | SrcRect | |
ReverseTransform | ||
Transform |
Copyright ©2000-2024 Alex Denisov and the Graphics32 Team - Graphics32 2.0 - Help file built on 18 Feb 2024