The transformation is defined by 3x3 homogeneous matrix of single-precision floats, TFloatMatrix:

Only the first two rows are used for coordinate transformation at the final stage.
| Fields | Methods | Properties |
|---|---|---|
| In TAffineTransformation: | ||
| Matrix | Clear | |
| Create | ||
| GetTransformedBounds | ||
| Rotate | ||
| Scale | ||
| Skew | ||
| Translate | ||
| In TTransformation: | ||
| HasTransformedBounds | SrcRect | |
| ReverseTransform | ||
| Transform | ||
Copyright ©2000-2024 Alex Denisov and the Graphics32 Team - Graphics32 2.0 - Help file built on 18 Feb 2024