procedure Flush; overload;
procedure Flush(const SrcRect: TRect); overload;
Immediately copies the contents of the buffer, or its part passed in SrcRect to the screen. Use this function when you want to bypass normal Windows invalidating/repainting procedure, for example when the buffer is painted by the other thread.
Both functions are thread-safe.
Copyright ©2000-2016 Alex Denisov and the Graphics32 Team - Graphics32 v2.0 - Built on 25-April-2017