procedure OffsetRect(var R: TRect; Dx, Dy: Integer); overload;
procedure OffsetRec(var FR: TFloatRect; Dx, Dy: Single); overload;
Use thise functions to shift rectangles. Dx and Dy parameters specify the distance.
Copyright ©2000-2024 Alex Denisov and the Graphics32 Team - Graphics32 2.0 - Help file built on 18 Feb 2024