property Bits: PColor32Array; // Read-only
type TColor32Array = array [0..0] of TColor32;
type PColor32Array = ^TColor32Array;
The bits property contains the address of the first (top-left) pixel in the back-end's surface. If the bitmap is not allocated (width or height is zero), the returned address is nil.
Subclassed back-ends need to set the protected member FBits to the of beginning of the surfaces memory. This is done InitializeSurface.
InitializeSurface, TCustomBitmap32.Bits, Color Types
Copyright ©2000-2016 Alex Denisov and the Graphics32 Team - Graphics32 v2.0 - Built on 25-April-2017