Many features in Graphics32 are similar to those in standard TImage, TBitmap and TCanvas classes, however they were rewritten to accelerate and optimize drawing on 32-bit device-independent bitmaps (DIBs). It also includes a few new options.

Some of its features include:

Except for extended features, Graphics32 has some important differences from the standard components. It does not heavily rely on Windows GDI, most of the functions are reimplemented and optimized specifically for 32-bit pixel format.

See Also

Repaint Optimization, Sampling and Rasterization, Changes, Contacts, Donate, License, Naming Conventions